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Le Coeur de Marais
Information: Inside this forum you will find all the information you need on the premise and history of Le Coeur de Marais, and how to join the game. Before beginning, be sure to read through all the rules and guides provided to participate in this game before submitting your character application to the staff members. Also, if any questions still remain feel free to ask away in the comments and questions forum inside!
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The Campus
The Wings: Le Coeur de Marais is divided into four wings, named after the cardinal points. These wings dictate most aspects of student life from studying, to extracurriculars, to study and socializing places. There are always students running about getting from place to place, and Prefects and Professors to reprimand them and take away points. Watch out for the school ghosts. You never know when they'll spook you in front of your friends!
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Fresh air, flying fresh: Even the most dedicated students can't spend all day working on their studies! Intermingle and converse with peers of different houses and explore the enchanted fairy gardens or spend a day in the twilight orchards. Or, head to the Quidditch Pitch to spend the day witnessing a fight to the finish between the very competitive houses of Le Coeur as they cheer their respective houses on to glory.
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Student Housing Students do not live at home while they attend Le Coeur de Marais, even if their families live in La Porte. Instead, they live in rooms of two to four people in their houses, fostering a sense of camaraderie and community. The houses are located in secret places across campus, and all houses have a password that must be uttered to enter, so it's generally a safe space to interact with people from your own house.
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La Porte, Louisiana
Downtown La Porte: The Vieux Carré is the picturesque downtown of this magical city. Residents and visitors alike clog the streets to participate in the many events always going on around town. Most of the shops that line the streets are locally owned. La Porte is known for it's pristine appearance, fine shops, and large variety of dining.
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Beautiful Green Space: A rather large park, Le Jardin d'Eaux is comprised of several small islands connected by a serious of bridges. The garden is a favorite hangout for magical creatures in the community and a hot spot for surprises! Seen as romantic and mysterious, the gardens offer a welcome relaxation from the bustle of La Porte.
Never 58 1,322
There's No Place Like Home: La Porte Village is a quiet and welcoming place for wizarding families. With their deep rooted connections and proximity to La Coeur, many families of the students and faculty members reside in the village's neighborhoods, leaving a thriving community nothing more than a brooms length away. The young ones better be careful, though. The Ministry of Magic looms to watch for truant students on their way to the Vieux Carré Magique!
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Law and Order: The Ministry of Magic (M.o.M.) of La Porte is the main governing body of the magical community of the United States with the intention of preserving of magical law. The Ministry connects the American government to the wizarding world. The headquarters of the Ministry are in Vieux Carre Magique. It is headed by the Minister for Magic.
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All That's Sweet: Nothing is sweet for Honey Island, the despicable district of La Porte cut off from the good minded civilization of La Porte. Under no circumstances are students from Le Coeur are allowed in Honey Island; if caught, the consequences can run as high as immediate removal from Le Coeur grounds. In fact, Le Coeur even frowns upon faculty involvement in the Honey Island district but alas they have no grounds to discipline adults. The foulest of foul call Honey Island home, and let it be clear: Honey Island is not for the faint of heart.
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Away From Louisiana
Up, Up, and Away: Whether by car, train, boat, plane, or broomstick, wizards love to travel and see the world as well. If you would like to post your character in a location around the world currently not available in the game, feel free to complete your own thread and get to it.
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Quills and Scrolls: Although wizarding students are more saavy with muggle technologies than ever before, they are hardly useful within the realm of magic. The result: beautiful penmanship hardly seen in the muggle world since pre-texting days with wonderful companions to deliver these messages here and there. Before posting, please read over the guidelines for communication carefully as they are extremely different from the muggle realm.
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The Muggle World
Character Development: Behind a great game and great characters are great role players. In this forum you can catch up on the latest with your favorite characters, discuss your favorite quotes and relationships, and get out of character with all the other great role players.
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Archives: All threads that have been closed and deleted will be moved into the archives for future references.
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